Factsheet

Developer:
GIANT ENEMY CRAB
Based in COMPANY_BASED

Founding date:
COMPANY_DATE

Website:
https://dueprocess.info

Press / Business contact:
COMPANY_CONTACT

Social:

Releases:
Due Process

Phone:
COMPANY_PHONE

Description

A 5V5 Tactical FPS about planning and execution. You’ve got 2 minutes. Draw out a plan on the map. The enemy is making one too. Should you take out the breaker to shut off the lights in the target area? Should you instead get the security shutters open so you can snipe through the windows? Outsmart your opponents and work with your team to create the perfect attack or defense.

History

Projects


Videos

Reveal Trailer YouTube


Images

team_01.png

There are far more images available for GIANT ENEMY CRAB, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


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Selected Articles

  • "New Shooter Is "Alpha As F**k""
    - Luke Plunkett, Kotaku.com
  • "Due Process is a clever, fast-paced, occasionally hilarious take on the SWAT genre"
    - Charlie Hall, Polygon.com
  • "Due Process: SWAT-Inspired Multiplayer FPS Due Attention"
    - Graham Smith, Rockpapershotgun.com

Team & Repeating Collaborator

Alexander Baard, Cofounder
Creative Director

Vincent Grubbs, Cofounder
Lead Designer

Neil Doherty, Cofounder
Head of Business

Anh Do
Producer

David Scamehorn
UX Designer

Matthew Tanwanteng
Engineering Lead

Nathan Hitchcock
Senior Engineer

Ryder Hanson
Level Gen Programmer

Robert Ackley
Gameplay Programmer

Andrew Hermus
Gameplay Programmer

Valdis Matas
Art Director / Particle Effects Artist

Jesse Russell-Klarich
Art Lead

Zack Wallig
Senior Artist

Ben Bickle
Technical Artist/Moon Commander

Kevin Kaufman
Animator

Grant Axsom
Community Manager/Level Designer

Tim Pohlmann
Community Manager

Contact


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks