Factsheet

Developer:
Giant Enemy Crab
Based in Seattle, Washington

Release date:
TBA

Platforms:
PC / Mac

Website:
DueProcess.info

Regular Price:
-

Description

Due Process is a very alpha love letter to "classic" tactical shooters of yore, like SWAT and the Rainbow Six series. It's a strictly multiplayer game that focuses on cooperation, tactics, and planning. Players have 2 minutes at the start of a round to draw up a plan John Madden-style, making use of tools like breaching charges, riot shields, and night vision goggles to coordinate the perfect assault, while defenders try to anticipate and foil their plans. These strategies collide in a bloody gunfight that ends in the blink of an eye.

History

After working several months on another multiplayer project, we decided to participate in the 7 day FPS jam to clear our heads, refresh our vision, and learn a bit more about the networking suite we'd just picked up. Of course the FPS jam had already happened 2 months ago, and we didn't really feel like waiting 10 months for the next one, so we did our own! 7 days later, we had the prototype for Due Process.

Features

  • Easy to use planning interface
  • Breaching charges, riot shields, and night vision goggles
  • Blocky death animations

Videos

Alpha Trailer YouTube

LAN Party YouTube

Lan Party Part 2 YouTube


Images

download all screenshots & photos as .zip (18MB)
DP6.png
DP3.png
3.png
DP5.png
DP7.png
2.png
DPPromo.png
DP1.png
DP8.png
6.png
DP2.png
4.png
DP4.png

There are currently no logos or icons available for Due Process. Check back later for more or contact us for specific requests!



Selected Articles

  • "New Shooter Is "Alpha As F**k""
    - Luke Plunkett, Kotaku.com
  • "Due Process is a clever, fast-paced, occasionally hilarious take on the SWAT genre"
    - Charlie Hall, Polygon.com
  • "Due Process: SWAT-Inspired Multiplayer FPS Due Attention"
    - Graham Smith, Rockpapershotgun.com

Alexander Baard on Twitter
Personal Twitter for Alexander Baard (@arbaard) available at twitter.com.

Neil Doherty on Twitter
Personal Twitter for Neil Doherty (@NeilDoherty4) twitter.com.


About Giant Enemy Crab

Boilerplate
Giant Enemy Crab is focused on making multiplayer games that encourage communication and coordination. Though Due Process is our first title together, members of our team have worked on games such as IGF-nominated Super Space ______, and Grand Theft Flying Object while studying at Digipen.

More information
More information on Giant Enemy Crab, our logo & relevant media are available here.


Due Process Credits

Alexander Baard
Game Designer, Programmer

Vincent Gruubs
Game Designer, Programmer

Neil Doherty
Business, Operations

David Scamehorn
Content Designer

Hayden Jackson
Programmer

Valdis Matas
Particle Effects/Environment Artist

Kevin Kaufman
Animator

Jesse Russell-Klarich
3D Artist

Ben Bickle
3D Artist/Technical Artist

Carlos Ortega
Artist

Frank Aliberti
Character Artist


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks